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Set the right sync
When
you need to synchronize the
movement of a characters
lips with the sound of his speech,
you can scrub the audio tracks
loaded in the scene in order
to examine them.
Once you have created different
mouth images, by analyzing the
soundtrack you can find where
to place specific mouth drawings.
Soundtrack breakdown can be
done both by looking at the
sound wave in the scene column,
for example to spot where each
word starts, and by listening
to specific sections.
When mouth images are placed
in the proper place, you can
check the sync by selecting
again the soundtrack section
youre interested in: while
listening to the selected audio
section, the related frames
will be displayed in the viewer.
This
technique can be used in any
case you need to combine audio
and animation in such a way
that the sound is perfectly
synchronized with the action,
for example a character playing
an instrument, or a scene based
on the rhythm of a music.
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